"Lord Zee"
Player Quendalon
Class Magic-User 2
Title Seer
Alignment Chaotic!
Special Spells, Languages (Common, ?, ?, ?)
Abilities
Strength 5 (-2 to hit, damage, open doors)
Intelligence 17 (+2 added language)
Wisdom 8
Dexterity 13 (+1 on "to hit" rolls, +1 initiative; -1 bonus to armor class)
Constitution 13 (+1 hit points per die)
Charisma 3 (-2 reaction adjustment; max. 1 retainers; 4 morale)
Combat
Armor Class 8
Hit Points 10!
Special Ability
?: ?
Spells
Level 1 armor, comprehend languages, shield, sleep, charm person, read magic
Noteworthy Possessions
potion of undead control, defeated adventurer's spellbook (read magic, magic missile, detect evil, knock, invisibility 10' radius)

Background:
This mysterious figure insinuated himself into the party before one of its many forays into Thelchineau Manor. No one knows what sort of creature he is beneath his cowled robe and cloth-wrapped limbs. Between his megalomaniacal demeanor and his bizarre musky odor, no one wants to get close enough to find out.

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