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Fighting Man Fundamentals
Armor/Shield Permitted: Any
Weapons Permitted: Any
Prime Attribute (5% xp bonus) Strength 13+
Fighting Man Class Abilities
Establish Stronghold (9th): At ninth level, a fighting-man may establish a stronghold and attract a body of loyal men-at-arms who will swear fealty to him. Most likely, the protection of a castle will attract villagers, and the fighting-man will become a feudal lord or even a baron.
Multiple Attacks: Against creatures with less than one full hit die, a fighting-man makes one attack per level each round.
Fighting Man special abilites
All fighting men choose one of the following, or work with the referee to create a similar special ability.
- Terrifying Foe. The fighting man can force a morale check upon surprising an enemy, killing an enemy, or performing an especially impressive deed.
- Melee Expert. The fighting man takes half the normal penalty to hit when using a cautious defense, reckless assault, or targeted attack.
|Fighting style||Benefit||Penalty for others||Penalty for fighting man|
|Cautious defense||Foe attacked takes -2 penalty to hit you||-2 on roll to hit||-1 on roll to hit|
|Reckless assault||You gain +2 on roll to hit||Enemy has +2 to hit you||Enemy has +1 to hit you|
|Targeted attack||Roll twice for damage||-6 on roll to hit||-3 on roll to hit|
- Missile Skirmisher. Each round, when equipped with a missile weapon the fighting man can either move and engage in missile fire, or fire twice per round (taking two shots with a sling or bow, firing and reloading a light crossbow, or fully loading or firing a heavy crossbow).
Fighting Man Advancement Table
|Level||Title||Experience Points Required||Dice for Accumulative Hits||Fighting Capability|
|1||Veteran||0||1 + 1||Man +1|
|2||Warrior||2,000||2||2 Men +1|
|4||Hero||8,000||4||Hero (4 Men)|
|5||Swashbuckler||16,000||5 + 1||Hero +1 or 5 Men|
|6||Myrmidon||32,000||6||Hero +1 or 6 Men|
|7||Champion||64,000||7 + 1||Superhero -1 (7 Men)|
|8||Superhero||120,000||8 + 2||Superhero (8 Men)|
|9||Lord||240,000||9 + 3||Superhero +1 (9 Men)|
|9||Lord, 10th Level||?||10 + 1||Superhero +1 (9 Men)|