Each thief picks one of the standard skills (Open Locks, Find Traps, Remove Traps, Pick Pockets, Move Silently or Hide in Shadows) as his favoured skill. Other skills except for Climb Walls and Hear Noise use the “Other Skills” column. Because of the “dead level” at level 5, the thief ability to read languages has been moved there from level 4.
Thieves gain no attribute bonuses to these skills due to the overwhelming impact a high stat would have on the probability of success.
|Thief Level||Favoured Skill||Other Skills||Climb Walls||Hear Noise|
(taken from Dysonlogos)