Priam Blyde
Class Thief-Dabbler 3
Title Footpad-Seer
Alignment Lawful
Special Spells, Languages (Common, Dwarfish, Rudimentary Goblin)
Spellbook Read Languages, Protection from Evil
Abilities
Strength 11 (0 to hit, damage)
Intelligence 14 (1 added language)
Wisdom 6
Dexterity 15 (+1 on "to hit" rolls, initiative; -1 bonus to armor class)
Constitution 14 (+1 hit points per die)
Charisma 6 (-1 reaction adjustment; max. 3 retainers; 6 morale)
Combat
Armor Class 5 (leather)
Hit Points 13
Special Ability
Pale With Rage: Tactile perception of chaotic magic or other supernatural forces; proximity makes skin and hair pale to deathly white.

Background:
Trained as a witch-hunter at the Elfin Scholomance in Alfheim, Blyde now claims service to the Seneschal of Glantri City.

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