Eric's game is set in the Principalities of Glantri. A generation has passed since the country was wracked by civil war. The people and the land are only just recovering from the magical conflagration.

Masterless men, descendants of those dispossessed in the war, live by banditry. Monstrous servants of long-dead wizards roam the land. Whole swaths of the southern countryside remain under the thumb of Darokinese forces that, once invited in to quell the hostilities, remained to annex the region. And in isolated places throughout the land lie the ruined keeps of mage families destroyed in the wars, where immortal wardens still guard treasures beyond imagining.

Adventures and Adventuring

Session Summaries
Adventure Timeline
Wealth and Experience

The Adventurers

Player Characters
Wealth and Experience
The Company Grimoire
Items of Note

Supporting Cast

Hirelings and Henchmen
Non-Player Characters

The Setting

Locations in Glantri | Map of Glantri | Map of Surrounding Areas | Map of Darokin
Religion in Glantri | Deities of Glantri

Campaign Stories

Saving Captain Snickwick
Pritchard's Summons to the Wolf Tower
Pritchard and Hanna Confer with Blanchfleur

Glantri House Rules




Art by Matthew Kavanagh(?). Used without permission on a fair-use basis.

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