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Whoops, sorry for not getting to this earlier!

4th level special ability looks fine. Usable once per day.

For the 8th level special ability, as a starting point, let's say Audrey can summon 1d4 divine spear-maidens that fight as 4th level fighters with spears and chain mail? Active for 1 encounter before disappearing, usable once per week. (Which is often the same as once per day for most purposes, given that we rarely have two sessions less than a week apart, but would be relevant for overland travel sessions and the like.)

Happy to continue discussing how to approach this; let me know what you think.

That sounds like carousing! And an entirely reasonable task. Let's roll that at the table.

Re: Session 292 by QuendalonQuendalon, 02 Dec 2025 20:00

Martin would like to acquire a map of the areas surrounding the Chateau - say 5-10 miles out? Ideally this would feature any roads, geographic features and other landmarks.

As I recall the devil we know mentioned that one of the devils we don't know had hunkered down in a nearby swamp and I'm hoping to get a lay of the land for that territory in particular.

Martin has 250 shiny gold coins that he is willing to invest in this endeavor.

We are on for Thursday 12/4 and Thursday 12/11!

There will also be a bonus level 1 session (probably Keep on the Borderlands) on Wednesday 12/10 at the Ritz nightclub.

I look forward to seeing you!

Re: Session 292 by QuendalonQuendalon, 01 Dec 2025 19:51

I'm available for all sessions after the 7th of December, nothing before

Re: Session 292 by Chris NewmanChris Newman, 28 Nov 2025 17:44

Greetings, adventurers!

I'd love to game with you another time or two before the year ends! I'll be out of town for the back half of December, so I'll only be looking to schedule for the first couple of weeks. Please let me know your availability!

Mon 12/1 Tues 12/2 Wed 12/3 Thu 12/4 Fri 12/5 Sat 12/6 Sun 12/7 Mon 12/8 Tue 12/9 Wed 12/10 Thu 12/11 Fri 12/12 Sat 12/13 Sun 12/14
Ben
Carl
Chris
Dave
Eric C
Eric M
Eric W
Misha
Pete
Tavis
Walid
Session 292 by QuendalonQuendalon, 24 Nov 2025 08:02

The 11/20 session is being postponed due to lack of a quorum.

Re: Session 291 by QuendalonQuendalon, 18 Nov 2025 06:03

Looks like we can manage a small session this Thursday, 11/20!

Re: Session 291 by QuendalonQuendalon, 17 Nov 2025 21:38

Hi Bobby! Welcome to the site. Red Box NY was defunct for several years, but over the past few months we've been shaking the dust off and getting some games going, both old and new.

To get the conversation going… what's your discipline? How did you get involved in TTRPG gaming? And what games are you currently running/playing?

Re: Hello Everyone! by QuendalonQuendalon, 14 Nov 2025 22:22

Oh, hey, I posted on this way back when… also a thought on Roland's 8th level special ability…

http://redbox.wikidot.com/forum/t-847143#post-2023620

Verily, I am interested in creating a new spell or two. I have a few ideas, mostly versions of porting in Cleric spells from related systems, like Prayer, and things related to Seff's Valkyrie-like dominion, like lightning strikes, doom spells, or even summoning a minor elemental. The 3rd level in the Cleric spell book is particularly awful.

Do we remember how to do this? I believe the costs involved the character sitting out sessions equal to spell level plus an outlay of gold per spell level?

Re: Creating New Spells by naked samurainaked samurai, 12 Nov 2025 19:43

We used to have rules about creating new spells — requiring carousing in terms of time and money, if I recall.

The Cleric spell list is fairly parsimonious, and Audrey's spell list includes some spells we must have created before. These include:

Sanctuary. (Much as the AD&D version, cast on a party member. Foes must roll a save vs. spells in order to attack that character. If the character attacks, the spell ends.)

Sanctuary Ward. (I have no idea what this means. It's higher level and I can only guess it's a Sanctuary spell affecting more than one character. I'm fine with jettisoning this one.)

Dispel Magic. (This is a magic-user spell, but I must have researched it as a Cleric spell at some point.)

Creating New Spells by naked samurainaked samurai, 12 Nov 2025 19:39

Last night we brought up Audrey's special abilities, in particular her ability to conjure up mystical/lightning javelins. I believe it was something along these lines:

4th level special ability. Generates 1d6 energy javelins that cause 2d6 damage with a successful hit. They act as magical weapons, but do not gain a plus to hit or damage.

(Reasoning: I wanted the ability to hit magic creatures before we found a magical spear. The damage boost compensates for the lack of hit bonuses and generally smaller damage of spears in general.)

8th level special ability. Summon Valkyries.

We never really established this one, having used it only once or twice. I believe it summons a small number of spiritual valkyrie-like warriors who were not able to leave the area in which they were summoned, had some decent strength and hit points. They were meant to be rear-guard, emergency guardians or protectors in case things really went badly. We never determined whether they could, say, carry dead bodies or anything along those lines.

I'm pretty sure the 4th level ability is as described, but obviously can be adjusted. The 8th level was more theoretical than anything.

Hey folks!

We're heading into Thanksgiving season, so I know people will be busy, but I'd still like to get another game or two in this month. Please let me know if/when you're available!

Mon 11/17 Tues 11/18 Wed 11/19 Thu 11/20 Fri 11/21 Sat 11/22 Sun 11/23 Mon 11/24 Tue 11/25 Wed 11/26 Thu 11/27 Fri 11/28 Sat 11/29 Sun 11/30
Ben
Carl
Dave
Eric C
Eric M
Eric W
Misha
Pete
Tavis
Walid
Session 291 by QuendalonQuendalon, 12 Nov 2025 04:29

Hi! Came across you folks through a comment on a Grognardia blog post, and I’m very interested in meeting some other folks who like old-school ttrpg gaming! As for me, I’m Bobby, and I’m a 34 year old ex-PhD student in history living in Brooklyn, and have been playing ttrpgs for about four years now and DMing for two.

Hello Everyone! by bobbyjoseph2bobbyjoseph2, 11 Nov 2025 18:59

Thursday the 13th is great for me. Tuesday the 11th is probably pretty good. Weekends are maybes.

Re: Session 12, take 2 by OtspIIIOtspIII, 02 Nov 2025 22:42

Heya!

Last night's Glantri session was a success, but His Majesty the Worm remains on the table. Please let me know your availability for the next session! We'll figure out which game to play based on head count.

Hope to hear from you soon!

Mon 11/3 Tues 11/4 Wed 11/5 Thu 11/6 Fri 11/7 Sat 11/8 Sun 11/9 Mon 11/10 Tue 11/11 Wed 11/12 Thu 11/13 Fri 11/14 Sat 11/15 Sun 11/16
Ben
Carl
Chris N
Dave
Eric C
Eric M
Eric W
Misha
Pete
Tavis
Walid
Session 12, take 2 by QuendalonQuendalon, 30 Oct 2025 17:41

Awesome! So glad that you were able to find them.

Re: Ja's Mapping Quest by QuendalonQuendalon, 25 Oct 2025 08:36

I do, actually! I just moved a bunch of my old maps to google drive for hosting.

Here they are!

Re: Ja's Mapping Quest by OtspIIIOtspIII, 24 Oct 2025 01:03

Looks like the best day is Wednesday 10/29. Let's lock it in!

We'll discuss location in the email chain.

Re: Session 12 by QuendalonQuendalon, 19 Oct 2025 03:50
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