Sternum wrote in another thread:
On a related note, I just discovered Masks, which is a free Icons/FASERIP mash-up that actually has much higher production values than its parent games (aside from its pretty blah cover). It was written by the guy who put together Dark Dungeons. I'll be reading it this weekend to see which I like better.
Masks looks good, but due to my current difficulty in grokking rules it's best for me to try to absorb one at a time. :-) I like that there's more granularity in the measurements. Seems like Bulletproof Blues saw the same need and made their attribute and benchmark scale 1-14 (IIRC)
Currently running Icons weekly with a bunch of fine roleplayers, hence we haven't had much combat yet, so I'm not getting the kind of practice with the system itself that I'd like. Eventually I'd like to run it at cons with some confidence so I can look Steve Kenson in the eye while doing so.
I'd also love to play FASERIP sometime and get a hold on that, then perhaps Masks, but if Masks becomes your first choice, hey, you're the one putting in the GM time…
Anyway, I have a fair number of players so I can likely scare up a few for your game when you're ready to try it, depending on the day. If you're doing Icons we can also have their current characters pop over to your world if you like. Superheroes do that kind of thing.
