I'll be running a bunch of "Stars Without Number" sessions at Boston's Arisia SF convention right soon. Officially promoted no less, with prizes from the publisher to hand out. I'm fairly confident of my ability to run the game, but a live playtest is still a good idea. Unfortunately, bad stuff over the holidays held me up a bit, so the sudden rush to try to get this in.
I want at least three players to playtest with. Any less doesn't give enough feedback, so if I can't get three players, no playtest. If you're unfamiliar with SWN, its space adventure in the style of Traveller using largely BXD&D inspired rules. This particualr scenario is … heck, I'll just copypaste the event description (note that I will give out the coupon to any play testers:
Special Promotional Event! All participants will receive a 50% Off coupon from Sine Nome Publishing good for the PDF of the expanded "Stars Without Number" Core Edition rulebook, and one participant per event will receive a free softcover copy. This event will offered three times at Arisia …The planet Seshat survived the Psychic Scream that shattered the interstellar Terran Mandate, but without the galactic terraforming industry it succumbed to the inexorable orbital mechanics plunging it ever deeper into frozen darkness. Now, centuries later, Seshat returns to light and its lost artifacts call to intrepid explorers … and vicious grave robbers … "Stars Without Number" is the modern interstellar adventure role-playing game built from trusty old-school mechanics, focussed on straightforward play and sandbox exploration.