I prefer being a player, myself, but… I have two dungeons, a city adventure, and a whole wilderness mini-campaign written up and ready to go. They're all designed for player levels 1-3 and are, I like to think, interesting enough to hold the attention.
Inserting non-canonical stuff into Glantri seems to work just fine, judging by Camazotz and the Privy of Woe.
Naked Samurai, I love your adventures. Not only do you have a lighter hand with the treasure (just pokin' fun), but they're a nice change of pace every once in a while. Pritchard Hood's destiny lies in the Principalities but that doesn't mean he can't fight chaos elsewhere on the weekends.
We're truly fortunate to have two DMs named Eric, both of whom are excellent at what they do.