Last night we brought up Audrey's special abilities, in particular her ability to conjure up mystical/lightning javelins. I believe it was something along these lines:
4th level special ability. Generates 1d6 energy javelins that cause 2d6 damage with a successful hit. They act as magical weapons, but do not gain a plus to hit or damage.
(Reasoning: I wanted the ability to hit magic creatures before we found a magical spear. The damage boost compensates for the lack of hit bonuses and generally smaller damage of spears in general.)
8th level special ability. Summon Valkyries.
We never really established this one, having used it only once or twice. I believe it summons a small number of spiritual valkyrie-like warriors who were not able to leave the area in which they were summoned, had some decent strength and hit points. They were meant to be rear-guard, emergency guardians or protectors in case things really went badly. We never determined whether they could, say, carry dead bodies or anything along those lines.
I'm pretty sure the 4th level ability is as described, but obviously can be adjusted. The 8th level was more theoretical than anything.
