Well….. after some crazy technical glitch, I'd be up for doing this sooner rather than later since I expect Wizards may be retiring its digital tools pretty soon.
Maybe weekly or bi-weekly, starting over the holidays if there's a quorum? I think the game basically needs 4 people to run at minimum, though 5 is best.
Incidentally, in the Essentials version of the game there are 10 races, nearly all of which should be kinda familiar:
HUMAN
Dwarf
Elf (think Tolkien's "Normal Elves," like Legolas)
Eladrin (think Tolkien's "Fancy Elves," like Galadriel)
Halfling
Dragonborn
Drow
Half-Elf
Half-Orc
Tiefling
In the backstory of the implied setting, there was a big three-way war between the Eladrin (Good elf-people), Elves (unaligned elf-people) and the Drow (evil elf-people). This is a couple generations back, Elf-Time, but maybe a thousand years or more for humans.
There's a more recent conflict between the Dragonborn, who invaded the human lands; the human aristocrats made pacts with devils, usually sealed with carnal intercourse, to drive out the invaders. This created the race of Tieflings. But, y'know, when your government is stocked with half-devil crazy people, it's not gonna last too long, so that empire crumbled, and folks are basically living in the ruins.
About at the edge of living memory are the Paladins of Gardmore Abbey, who protected the region for a long time—until they were overcome by a horde of rampaging Orcs, giants, dragons, and essentially all of their enemies at once. The Abbey was sacked, but rumors persist of an artifact lost in its catacombs. Your dudes have found a piece of this artifact - The Deck of Many Things - in another dungeon, and are tracking down the rest of it.
Essentials Classes are a little goofy if you're not used to 'em.
Cleric ("leader")
Fighter (knight; protector & dominating "defender")
Fighter (slayer; charging berserker "striker")
Rogue (our buddy the thief as a "striker")
Mage (battlefield "controller")
Druid ("leader" with bear companion)
Paladin ("defender")
Ranger (hunter; archery focused "controller")
Ranger (scout; two-weapon "striker")
Warlock (zappy melee & magic "striker")
Any combination of the 10 races and 10 classes is perfectly legit. Of the races, there module makes some references to Orcs; there's some connection to the Elf-peoples too. Of the classes, a Paladin might be investigating the ruined abbey; a Mage might be curious about the magic used to keep the Deck in chains; a Cleric of the Storm God may have heard rumors of a hidden temple. But anyone might have been hired by local quest-givers to do Adventuresome things down there.