Techniques of Play
experiments, questions, speculation, ideas about RPG's in general
Thread name | Started | Posts | Recent post |
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by: 13 Jul 2009 15:52 |
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by 13 Jul 2009 16:31 Jump! |
guys, i accidentally the map
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by: 07 Jul 2009 23:40 |
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by 08 Jul 2009 03:36 Jump! |
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by: 05 Jul 2009 19:48 |
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by 06 Jul 2009 00:01 Jump! |
Can we solve all adventures through bullshit?
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by: 28 Jun 2009 04:32 |
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by 30 Jun 2009 20:46 Jump! |
a new page
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by: 29 Jun 2009 19:42 |
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by 29 Jun 2009 22:25 Jump! |
Explaining design through yet more design
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by: 27 Jun 2009 16:41 |
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by: 18 Jun 2009 18:36 |
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by 26 Jun 2009 16:00 Jump! |
cause there's some great stuff there, and this hits home for me about some things I think I'd like to see in RPGs, cause I am lazy, do cut corners and like having things spelled out for me.
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by: 17 Jun 2009 01:08 |
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by 19 Jun 2009 00:31 Jump! |
I love reading posts about it, but the actual playing of it.... meh, not so much-- cause...
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by: 18 Jun 2009 15:04 |
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by 18 Jun 2009 16:09 Jump! |
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by: 12 Jun 2009 19:08 |
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by 15 Jun 2009 02:44 Jump! |
data from actual play
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by: 06 Jun 2009 23:46 |
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by 07 Jun 2009 00:29 Jump! |
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by: 23 Mar 2009 02:41 |
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by 23 Mar 2009 22:27 Jump! |
Sigh
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by: 14 Mar 2009 03:56 |
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possible prelude to online gaming
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by: 19 Feb 2009 20:26 |
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by 12 Mar 2009 13:00 Jump! |
there are like 3 rules in all of White Box, and one of them says that doors are insane
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by: 27 Jan 2009 16:27 |
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by: 05 Jan 2009 15:48 |
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by 16 Jan 2009 18:35 Jump! |
where did I see that?
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by: 16 Jan 2009 05:03 |
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know when to roll 'em, know when to hold 'em
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by: 14 Jan 2009 19:34 |
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by 15 Jan 2009 01:21 Jump! |
ways of stringing sessions together
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by: 12 Nov 2008 00:07 |
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by 12 Nov 2008 16:39 Jump! |
just a recap
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by: 09 Nov 2008 05:14 |
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by 11 Nov 2008 17:41 Jump! |