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		<title>Session 301: Micheline&#039;s magical rewards</title>
		<link>http://redbox.wikidot.com/forum/t-17696333/session-301:micheline-s-magical-rewards</link>
		<description>Posts in the discussion thread &quot;Session 301: Micheline&#039;s magical rewards&quot;</description>
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		<lastBuildDate>Sat, 18 Jul 2026 00:01:57 +0000</lastBuildDate>
		
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				<guid>http://redbox.wikidot.com/forum/t-17696333#post-7758969</guid>
				<title>Re: Session 301: Micheline&#039;s magical rewards</title>
				<link>http://redbox.wikidot.com/forum/t-17696333/session-301:micheline-s-magical-rewards#post-7758969</link>
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				<pubDate>Thu, 09 Apr 2026 20:25:33 +0000</pubDate>
				<wikidot:authorName>naked samurai</wikidot:authorName>				<wikidot:authorUserId>462138</wikidot:authorUserId>				<content:encoded>
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						 <p>Those are really cool magic items. Great job on those, Q.</p> 
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				<guid>http://redbox.wikidot.com/forum/t-17696333#post-7753492</guid>
				<title>Re: Session 301: Micheline&#039;s magical rewards</title>
				<link>http://redbox.wikidot.com/forum/t-17696333/session-301:micheline-s-magical-rewards#post-7753492</link>
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				<pubDate>Wed, 08 Apr 2026 15:27:20 +0000</pubDate>
				<wikidot:authorName>Lord Bodacious</wikidot:authorName>				<wikidot:authorUserId>357210</wikidot:authorUserId>				<content:encoded>
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						 <p>Considering the proposed ring rule retcon, I'm not sure Martin can benefit too much from the Ring of The Silver Sun. He currently runs plate +1, Ring of Fire Protection and Ring of the Ram. As I understand it the Silver Sun ring AC benefit would not stack with the plate enchantment (although I would propose Ring of the Ram does stack as it is not specifically &quot;protection&quot;). Drain protection is certainly attractive and I'd swap out RotR if everything would stack.</p> <p>We don't really have many bow users (and Martin's hands are usually best used for hitting things). I'm curious if enchanted arrows work just as well when thrown or stabbed into something. If that is the case these become interesting single use items for many characters.</p> <p>Martín would be interested in the Antidote and Curative potions and arrow of Quickjump. But none are really game changers.</p> 
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				<guid>http://redbox.wikidot.com/forum/t-17696333#post-7746651</guid>
				<title>Re: Session 301: Micheline&#039;s magical rewards</title>
				<link>http://redbox.wikidot.com/forum/t-17696333/session-301:micheline-s-magical-rewards#post-7746651</link>
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				<pubDate>Mon, 06 Apr 2026 15:38:33 +0000</pubDate>
				<wikidot:authorName>OtspIII</wikidot:authorName>				<wikidot:authorUserId>614319</wikidot:authorUserId>				<content:encoded>
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						 <p>I'm of the strong opinion that passwall is the most powerful spell in the game, I'd love that arrow if nobody else has claimed it.</p> <p>Martin is our only frontline guy without any level drain protection, right? As much as I covet that ring, it should probably go to him.</p> 
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				<guid>http://redbox.wikidot.com/forum/t-17696333#post-7745874</guid>
				<title>Session 301: Micheline&#039;s magical rewards</title>
				<link>http://redbox.wikidot.com/forum/t-17696333/session-301:micheline-s-magical-rewards#post-7745874</link>
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				<pubDate>Mon, 06 Apr 2026 03:03:08 +0000</pubDate>
				<wikidot:authorName>Quendalon</wikidot:authorName>				<wikidot:authorUserId>108295</wikidot:authorUserId>				<content:encoded>
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						 <p>A quick breakdown of the magic items provided by Micheline of the Many Rings in exchange for Thomasina d'Ambreville's papers. Unless otherwise specified, all magic arrows have no &quot;to hit&quot; bonus, deal +1 damage, and break after use.</p> <hr /> <p><strong>The ring of the silver sun</strong>: An ivory ring inlaid with a silver sunburst. It acts as a <em>ring of protection +1</em> and shrouds the wearer in silvery <em>continual light</em>. Once per month, it can protect against a single level-draining effect by unleashing a blast of positive energy; this exhausts all of the ring's powers until it's had a month to recharge.</p> <p><strong>The lucky sword of One-Eyed Felice</strong>: A <em>short sword +1</em> with a pair of dice engraved on the forte. It scores a critical hit on a roll of 7 or 20.</p> <p><strong>Antidote potion</strong>: Neutralizes poison.<br /> <strong>Curative potion</strong>: Cures disease.<br /> <strong>Potion of diminution</strong>: Shrinks you to 6&quot; in height.<br /> <strong>Potion of healing</strong>: Heals 2-7 points of damage.<br /> <strong>Potion of innocuous polymorph</strong>: Polymorphs you into a chosen animal that has no more than 1 hit die.<br /> <strong>Village hero’s potion</strong>: Raises a level 1-3 fighter, dwarf, or halfling to 4th level for the potion’s duration.</p> <p><strong>Arrow of law</strong>: +5 &quot;to hit&quot; and damage against demons and undead.<br /> <strong>Arrow of pass-wall</strong>: As the <em>pass-wall</em> spell.<br /> <strong>Arrow of the ram</strong>: As the <em><a href="http://redbox.wikidot.com/sheepshead-ring">ring of the ram</a></em>.<br /> <strong>Arrow of silence</strong>: As the <em>silence 15' radius</em> spell.<br /> <strong>Climber’s arrow</strong>: Embeds itself into wood or stone and trails a climbable rope.<br /> <strong>Firework arrow</strong>: As the <em>pyrotechnics</em> spell.<br /> <strong>Magefire arrow</strong>: Turns into a single <em>magic missile</em>, as per the spell.<br /> <strong>Nimbus arrow</strong>: Illuminates the target as the <em>faerie fire</em> spell.<br /> <strong>Quickjump arrow</strong>: Teleports the archer to wherever the arrow strikes, as the <em>dimension door</em> spell.<br /> <strong>Rust arrow</strong>: Destroys a target's metal armor.<br /> <strong>Threefold arrow</strong>: Splits into up to three arrows to attack that number of targets.<br /> <strong>Web arrow</strong>: As the <em>web</em> spell.</p> 
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