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		<title>Ring rulings</title>
		<link>http://redbox.wikidot.com/forum/t-17694002/ring-rulings</link>
		<description>Posts in the discussion thread &quot;Ring rulings&quot; - just ring stuff</description>
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		<lastBuildDate>Sat, 18 Jul 2026 00:06:46 +0000</lastBuildDate>
		
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				<guid>http://redbox.wikidot.com/forum/t-17694002#post-7740940</guid>
				<title>Ring rulings</title>
				<link>http://redbox.wikidot.com/forum/t-17694002/ring-rulings#post-7740940</link>
				<description></description>
				<pubDate>Sat, 04 Apr 2026 01:21:00 +0000</pubDate>
				<wikidot:authorName>Quendalon</wikidot:authorName>				<wikidot:authorUserId>108295</wikidot:authorUserId>				<content:encoded>
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						 <p>A couple of points on magic rings, after Martin's demand for a magic ring led me to do a bunch of reading on the topic:</p> <p>1) As a reminder, each character can only benefit from 2 magic rings at any given time. You can swap rings in and out (though this will take actions in combat), but if you do own more than 2 rings, you'll need to specify which ones you're wearing at any given time.</p> <p>2) I am thinking of porting over the AD&amp;D rules for rings of protection, in which their AC bonus is not cumulative with magic armor AC bonuses. In addition to demanding a bit more effort to hit the -3 AC cap, it should encourage spreading the party's defensive magic items a bit more widely among its PCs.</p> 
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