Disciple Of Trianoma

This is a working page for a new class to be proposed in Glantri. It uses the reverse-engineering of the B/X classes proposed by ACKS as a balancing guideline. It is essentially an attempt to define the class that Richard Loubeau's character development describes.

Disciples of Trianoma are a subset of the Thrice-Blessed Lady's clergy that attempt to reconcile the arcane, divine, and martial disciplines of her service. Their dedication to magical scholarship leaves them less robust than clerics, and their synthesis of two magic disciplines reduces their efficacy in each. Because the Disciples approach divine and arcane magic both as a matter divinely-inspired scholarship, they lack the cleric's ability to turn or command undead. A Disciples inquisitive disposition allows them to hear noise as a Thief of the same level. Their dedication to their studies familiarizes them with many tongues, allowing Disciples to read languages as a Thief beginning at 5th level.

RESTRICTIONS: Disciples of Trianoma use four-sided dice (d4) to determine their hit points. They may advance to a maximum of 14th level of experience. The Disciples avail themselves of all vessels for magic, and thus supplement the cleric's usual weapon selection with daggers and swords. However, their limited martial expertise prevents the use any two-handed weapons, and their evangelistic fervor prohibits the use of bows. The Disciple's studies distract them from the Cleric's training in armor: They may wear nothing more protective than chain armor, but may employ a shield.

SPECIAL ABILITIES: Disciples of Trianoma can cast spells as a Magic User of half their level (round up), and a Cleric of half their level (round down).

SPECIAL ABILITIES: Disciples of Trianoma can hear noise and read languages as a Thief of their level.

SAVING THROWS: As Cleric.

ATTACK PROGRESSION: As Cleric/Thief.

ADVANCEMENT: As per the Fighter advancement table (2000xp base).

Level Title Exp. Points Hit Dice Arcane Spells Divine Spells
1 Medium-Adherent 0 1d4 1/0/0/0 0/0/0/0
2 Medium-Acolyte 2,000 2d4 1/0/0/0 0/0/0/0
3 Seer-Acolyte 4,000 3d4 2/0/0/0 0/0/0/0
4 Seer-Adept 8,000 4d4 2/0/0/0 1/0/0/0
5 Conjuror-Adept 16,000 5d4 2/1/0/0 1/0/0/0
6 Conjuror-Priest 32,000 6d4 2/1/0/0 2/0/0/0
7 Magician-Priest 64,000 7d4 2/2/0/0 2/0/0/0
8 Magician-Vicar 120,000 8d4 2/2/0/0 2/1/0/0
9 Disciple 240,000 9d4 2/2/1/0 2/1/0/0
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